Beam-Halo

Beam-Halo is a massive ship with a eight Lasercannons.

Properties
Beam-Halo has eight Lasercannons that will obliterate fighters that try to intercept it from quite a range however using a laser is better due to the high cost of the beam halo. Because it only uses Beam weapons, it excels at taking down heavy Phalanx defenses and ships.

Artillery-Halo, Beam-Halo, and Plasma-Halo don't do any damage from the ships themselves, which is why the Gun Damage is labeled as "Passive".

Strategies

 * If you use a Beam build, try to roll for a Range + Range + RoF Beam-Halo, as this will allow it to attack enemy Beam-Halos from quite a distance, and possibly bombard the enemy base.
 * They will also annihilate other Beam-Halos if they have less range.
 * If done correctly, Cataclysm and Beam-Halo are a nightmare to defend against. Although this can be done with any ship and Beam Halo, Cataclysm usually works best with the right mods.
 * If coupled with another freeze ship/turret, this serves as a good capital defense.

Trivia

 * Beam-Halo has a major resemblance to Beam Halo from Obliterate Everything 2.
 * Both used Beam Weapons to deal damage, and were effective against fighter swarms. However, the OE2 version used Lasers, while Beam-Halo uses heavier Lasercannons - a significant decrease in rate of fire.