Artillery-Halo

Artillery-Halo is a giant long-range bombardment ship.

Properties
Artillery-Halo has four mounted Mjolnir turrets, which fire in bursts of three. Artillery-Halo will only target structures, but the projectiles can collide with enemy ships, dealing massive damage.

Artillery-Halo has the longest base range of any ship.

Artillery-Halo, Beam-Halo, and Plasma-Halo don't do any damage from the ships themselves, which is why the Gun Damage is labeled as "Passive".

Fires bursts of 3 projectiles.

50 frames cool down, Fire, wait, Fire, wait, repeat, for a total of 54 frames loop.

RoF mode lowers just the cool down. I.e. 3x RoF mode will lower 50 frames x.8x.8x.8 to 26 frames.

Strategy

 * Due to its nature, rolling for a Cloaked Artillery-Halo is a good move, as it has a slow fire rate.
 * Artillery-Halo may have a great DpS, but it is very fragile to enemy fire, especially instant kill effects and freeze.
 * Artillery-Halo is useless to Phalanx defenses.
 * When the frontline lies between the Halo spawnpoint and enemy structures it works as a great penetrator. Bringing the Halo in such situations can easily push the frontline father from your base.
 * Artillery-Halo is very effective in campaign against enemies other than yellow and purple as those carry phalanxes. Often times bringing it out is an instant win unless the enemy is yellow or purple.
 * With sufficient range mods, the Halo's bullet speed increases dramatically. Therefore making it a reasonably powerful end-game capital on longer maps.

Trivia

 * Unlike other Halos, which have eight turrets, Artillery-Halo has four.
 * This is because its base DpS would be 508, well above all other caps but Ragnarok.
 * This could also be because it's using 2x2 turrets instead of 1x1 turrets.
 * Annihilator from Obliterate Everything 2 shares similar properties with Artillery-Halo.
 * Both units use four mounted artillery turrets to engage enemies from long range.
 * Annihilator is on a platform that moves around, while Artillery-Halo is on a ring that moves around. Neither have visible thrusters.
 * The one major difference is that Annihilator will attack enemy ships and structures, instead of just structures like Artillery-Halo.
 * Both units don't have any weapons on the ships themselves; instead, they use mounted turrets to deal damage.
 * Artillery-Halo originally had a typo in the page's name. It was Artillery Halo (Artillery-Halo without the dash).
 * After all the other Halo pages were created, Artillery-Halo is the only Halo page with a misspelling.
 * Artillery-Halo is the only Halo that takes up less space than the turrets that are mounted to it.
 * Four Mjolnirs take up 16 squares, while Artillery-Halo takes up 9 from the starport used to construct it.