Frameglitch

Note: This page is currently a work in progress. Feel free to add any information you have for other ships! Frameglitching (FG) refers to having enough rate of fire on a ship or turret in order to attack once per frame.

This results in the maximum possible damage per second (DPS) for that ship or turret.

A quick introduction: The game is based on frames. All game calculations are attempted 10 times per second in 0.1 second increments. These  0.1 second increments are known as "frames", though this period of time may be stretched longer in PvP due to latency. It is important to understand that frames and frames per second (FPS) are different. The FPS of the game has no relevance to how often game calculations occur. On each frame game calculations occur; this includes whether ships are ready to fire or not, the main point of this article! If a ships rate of fire is sufficiently high enough that the game calculates that it is ready to fire on every frame, then the ship is considered to be frameglitched and will output its maximum possible DPS (as it cannot fire more often than the game calculations occur). This often results in a vastly greater DPS value than the ships initial DPS. Theoretically if every gun on a ship can be frameglitched then the FG DPS is equal to the total base damage of every gun on the ship multiplied by the number of game calculations that occur per second; 10.

Looking at the ROF Formula, one can observe that any beam/ plasma/ missile weapon can frameglitch if they have base ROF of under 7.4 frames. 1.99/ (0.85^4)/ (0.8^3)~ 7.4

Nonspecificed weapons (heatsink) frameglich if base rof is under 5.92 frames. 1.99/ (0.9^4)/ (0.8^3)~ 5.92

FG DPS = Total base gun damage * 10

How to read the FG ROF notes: Example Spectre:

A 30% ROF Spectre will shoot its side blasters 1 time every 1 frame, and its middle blaster 1 time every 2 frames, resulting in a DPS of 60.

A 70% ROF Spectre will shoot its side blasters  1 time every 1 frame, and its middle blaster 1 time every 1 frames, resulting in a DPS of 80.

Below are units that can frameglitch, or 2-frame.

Fighters

Mediums

Capitals

Turrets