Quad Micromissiles

Quad Micromissiles are heavy-duty missile launchers.

Properties
Quad Micromissiles fires two missiles in bursts of three. Quad Micromissiles are the heavy-duty version of Micromissiles.

Strategies

 * Similarly to Lasers, Quad Micromissiles with Range upgrades can turn them into a cheap Artillery.
 * Quad Micromissiles can effectively counter most capitals when defending in large quantities. Their effectiveness can be improved with most Munitions Technologies.
 * Upgrading Range will increase effectiveness significantly, possibly surpassing Laser with the same mods. However, it is countered by Phalanx, does not ignore Area Shields, does not deal 5x damage to fighters, and does not hit instantly.
 * Turret Rushing can still be accomplished with Quad Micromissiles though, because its sheer amount of missiles will usually stretch Phalanx effectiveness, and Shields can be taken down extremely quickly with EMP or Iridium Rounds.

Trivia

 * Despite what the name says, and the current sprite, Quad Micromissiles actually launches six missiles instead of four.
 * A single Quad Micromissiles missile will deal twice the damage of a Micromissiles missile.
 * Quad Micromissiles and Micromissiles are the only turret names in plural form.
 * Quad Micromissiles' behavior is similar to that of Rockets from Obliterate Everything 2. However, Quad Micromissiles does not instantly kill all fighters, most notably Spectre and Sapphire with their high Armor amounts.