Hyper Repair

Hyper Repair is a large array of Repair Turrets.

Properties
Hyper Repair will heal structures and ships automatically within range.

Engineers, Hyper Repair, Repair Turrets, and Repair Organ are the only ways to heal base structures (stations, starports, etc.).

Hyper Repair is the only means of repairing your base that costs metal.

Strategies

 * Hyper Repair is one of the most efficient ways to heal your ships and structures. This can be improved greatly with +20% Fire-Rate mods.
 * Hyper Repair is a key structure in surviving ships like Beam-Halo or Trident, where Repair Turrets simply do not have enough power to heal over the damage being dealt, even in large quantities.
 * Using Hyper Repair to help assault enemy bases will be helpful to counter enemy capitals, but keep in mind that you can't recover ships that were hit by instant kill effects.
 * Hyper Repair cannot heal cloaked units.

Trivia

 * Despite the fact that the sprite uses Repair Turrets in the vertical position, the actual Repair Turret is in the horizontal position.
 * Although the sprite uses three Repair Turrets, it fires three repair beams instead of six.
 * Hyper Repair actually fires faster than Repair Turret.