Thread:Solderq1/@comment-31219246-20170207185055

"Note that Artillery-Halo cloak times are based on the first shot, the second and third shots of the volley do not slow the cloaking time."

any shots slow, stop and revert the cloaking time. and trigger the uncloaking timer.

the volley shots i observed did not change the ->uncloaking<- times.

In other words the uncloaking animation started any way, so the ship could fire, while the animation was going.

What we are interested in cloaking are 2 things, and one of them is the main.

1. we are interested in how much time of non shooting it takes to re-cloak, so frames from the last shoot fired

2. the animation duration, that we established is 5 frames. 