Jupiter

Jupiter is a heavy carrier armed with high-damage plasma weapons.

Properties
Jupiter is a fleet carrier that produces ships out of the front of itself. Its heavy plasma weapons and Edgeslasher turret make it a formidable foe against enemy armadas.

Produces 3 Piranhas out of the front, in bursts of 4.

Jupiter has the second-highest base Armor stat of all ships, the first being Ragnarok.

Jupiter has the third-longest range of all ships.

Strategies

 * Try to roll for a Sapphire Hangar and/or Self-Destruct Jupiter, as both have massive projectile swarms that easily stress Phalanx defenses.
 * You may find a shield Jupiter also useful. This works well with a Rapier hanger.
 * Jupiter can usually take care of itself on its own; its major downside is its slow turn speed and acceleration make it easy targets for swarms of Infest Spores, from either Infest themselves or Biolab.
 * Jupiter with engine works as a sponge and moves the battlefront forward.
 * Its forward hangar makes it a very good ship to combine with SD and/or Fury hangar on the campaign, because it will spit out destruction inside of battlefront or enemy base.
 * Cloaking benefits Jupiter and Legion significantly; Because of the large amounts of fighters launched, they both can stack possibly hundreds on long maps, and coupled with certain fighters (such as Sapphires, Hawks, Cutlasses, and Rapiers), this can easily bring down anti-fighter defenses, such as Microlaser and Laser.