Trident

Trident is a balanced capital ship with three weapons.

Properties
Trident fires two types of double cannons and a Laser turret. The first pair has its projectiles move slower, and the second pair has its projectiles moving faster. The slower moving pair deals 16 damage/projectile and the faster moving pair deals 8 damage/projectile.

Two Phalanxes will counter the projectiles from Trident, but the laser cannot be countered with Phalanx.

Strategies

 * Trident is highly recommended for first-time players, as its slightly-above-average damage per second will demolish most early level bases.
 * The trident only gains dps boosts at 20%, 50% and 70% rof. Having any amount of rof in-between is useless. 20% rof boosts the actual dps by 50% (changes the fire rate from 3 frames to 2 frames) while the 50% rof only gives it 25 more dps (FG laser) and 70% rof will give it 530 dps (cannons + laser)
 * Rolling for a Range Rof Shield Trident is recommended as it is the best all-rounder ship in the game.
 * Fusion / Thermal Rounds make Trident a deadly weapon when coupled with Cobra to remove shields.
 * Upgrading the rate of fire on Trident will have a significantly boosted damage output, as the maximum possible fire-rate of its main guns is one shot per frame.
 * With RoF mod or heatsink tech, the trident laser is a good alternative to Beam-Halo to deal with fighter swarms.