Plasmacaster

Plasmacaster is a powerful, slow-firing turret.

Properties
Plasmacaster deals massive damage to ships that come into contact with its ball of plasma that it fires. However, it fires roughly once every 3.6 seconds.

Strategies

 * First-time players should use Plasmacaster to counter enemy capitals, if they don't have Void Lance.
 * Plasmacaster deals enough damage to counter capitals effectively, even with rounds.
 * Acid Rounds and Freeze Rounds still allow this to deal massive damage against armor, and have damage over time or freezing, respectively.
 * Fusion Rounds and EMP Rounds allow Plasmacaster to deal 120 damage against Armor, and 240 damage against Shields, respectively.
 * Try to upgrade the range and rate of fire of Plasmacaster to allow it to deal more damage, as its range and rate of fire is quite low compared to other turrets.
 * Never use Plasmacaster against ships with a mounted Phalanx turret.

Trivia

 * Plasmacaster bears resemblance to the Ring Turret from Obilterate everything 2.
 * However, Plasmacaster now fires one giant non-homing plasma ball, and does not deal double damage to Medium ships anymore. Ring Turret fired three rings of plasma that did home in, and also dealt double damage to medium ships.